![]() ![]() This can be extremely useful if you want to farm for blueprint components, namely the Infected Trophies. If you’re more of a person who is combative, this is the faction for you. Good source of getting infected off of you and replenishing your immunity. UV Trap: light towers that can be activated remotely.It excels in lessening the horde chasing you. Pendulum Traps: remotely detonated spike traps that can push and impale enemies.Good for crowd control and chokepoints against large numbers of enemies. Molotov Lanterns: stronger variants of Molotov Cocktails.Crossbow Pack: receive a free crossbow and blueprints with elemental bolts.The electrocution stops enemies in their tracks. Electrical Traps: remotely detonated floor traps that electrocute enemies who are within the shock radius.PK Razor Cannon: mounted turrets that can take out the infected from far. ![]() Car Traps: lure infected and explode, good for crowd control and removing aggro.For each zone you give them to control, they’ll give you a perk in this order along with what they do: If you side with the PKs, they tend to have more offensive tools to help you against the infected. As you progress further and assign more zones, they’ll give you better perks. Which is the best faction in Dying Light 2?īoth factions, when assigning important structures, will give you perks that will help you out in both the Central Loop and Old Villedor. You can use this as a basis of which is the best faction in Dying Light 2. Here, we’ll give a rundown of whether or not you want to align yourself with the Peacekeepers (PKs) or the Survivors. Some of these pivotal decisions include siding with a certain faction who you’ve seen butt heads since the beginning of the game. In Dying Light 2, there are some crucial story decisions you have to make that will change the course of history and dictate the fate of some key players. ![]()
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